Gecko Reactor Guards Patrol

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Description

Gecko is inhabited by Ghouls just like Necropolis, there is one major difrence though. While the Necropolis is full of human hating ghouls, most of which allready gone feral, Gecko is a hideout for peace loving ghouls that got hit hard by unjusticity of this cruel post-apo world.

Due to that Gecko citizens learned to protect themself by sending patrols around their lands. This patrols aren't hostille unless you're a bad man with negative karma.

Other Informations

Location: Area near Gecko.
Weaponry: Assault Rifles, other small guns.
Extra Loot: Caps, some minor junks.
Difficulty: Average.

Stats

Ghoul Patroler (A) Vital Statistics Resistances (DT/DR) Notes
Naglow.gif
Hit Points 184 Experience 350
Armor Class 18 Bonus Meele Damage 3
Sequence 16 Critical Chance 6
Action Points 12 Healing Rate 3

Szablon9.png 0/30% Szablon11.png 0/30%
Szablon15.png 0/10% Szablon10.png 0/10% Szablon13.png 0/20% Szablon12.png 0/30%

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Ghoul Patroler (B) Vital Statistics Resistances (DT/DR) Notes
Naghul.gif
Hit Points 190 Experience 250
Armor Class 18 Bonus Meele Damage 3
Sequence 16 Critical Chance 6
Action Points 12 Healing Rate 3

Szablon9.png 0/30% Szablon11.png 0/30%
Szablon15.png 0/10% Szablon10.png 0/10% Szablon13.png 0/20% Szablon12.png 0/30%

-
Ghoul Patroler (C) Vital Statistics Resistances (DT/DR) Notes
Naghul.gif
Hit Points 186 Experience 250
Armor Class 18 Bonus Meele Damage 3
Sequence 16 Critical Chance 6
Action Points 12 Healing Rate 3

Szablon9.png 0/30% Szablon11.png 0/30%
Szablon15.png 0/10% Szablon10.png 0/10% Szablon13.png 0/20% Szablon12.png 0/30%

-
Ghoul Patroler (D) Vital Statistics Resistances (DT/DR) Notes
Naghulg.gif
Hit Points 194 Experience 250
Armor Class 18 Bonus Meele Damage 3
Sequence 16 Critical Chance 6
Action Points 12 Healing Rate 3

Szablon9.png 0/30% Szablon11.png 0/30%
Szablon15.png 0/10% Szablon10.png 0/10% Szablon13.png 0/20% Szablon12.png 0/30%

-
Ghoul Patroler (E) Vital Statistics Resistances (DT/DR) Notes
Naghulf.gif
Hit Points 192 Experience 250
Armor Class 18 Bonus Meele Damage 3
Sequence 16 Critical Chance 6
Action Points 12 Healing Rate 3

Szablon9.png 0/30% Szablon11.png 0/30%
Szablon15.png 0/10% Szablon10.png 0/10% Szablon13.png 0/20% Szablon12.png 0/30%

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