Vehicles

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Vehicles are made for player and item transport, each car having its own number of seats and trunk size. Here are the available cars with matching price, trunk size and seats.

Types of Vehicles

Buggy

"Vehicle has been assembled in the barn, by a bunch of drunk raiders. Very unreliable, but fast and maneuverable."
A buggy somewhere in the desert
  • Price: 25000
  • Trunk Capacity: Small
  • Rate of deterioration: Fast
  • Speed: High
  • Number of seats: 2
  • Seller location: New Reno car store



Cockroach

"This is a rusty and junky self-made car for one person."
A cockroach somewhere in the desert
  • Price: 16000
  • Trunk Capacity: Small
  • Rate of deterioration: Fast
  • Speed​​: Medium
  • Number of seats: 1
  • Seller location: New Reno car store



Fatman

"Might be meant for entertainment, the cars design is very unpractical and looks more of a show off toy rather than an each day common vehicle."
A FatMan waiting outside the car store in hub
  • Price: 60000
  • Trunk Capacity: None
  • Rate of deterioration: Fast
  • Speed: Fastest
  • Number of seats: 2
  • Seller location : Hub car store



Greasy Truck

"Yep, it is still a truck. This particular one has experienced some serious oil leakages, therefore it's literally a greasy truck."
A greasy truck in Hub car store's parking lots


  • Price: 60000
  • Trunk Capacity: Biggest
  • Rate of deterioration: Slow
  • Speed​​: Low
  • Number of seats: 12
  • Seller location: Hub car store



Highwayman

"Stylish car model manufactured back in the days, by the looks fast and reliable though the car has gone through countless repairs and has been severely deteriorated with time. Despite the damage of time, it's in working condition."
A Highwayman in the desert
  • Price: 80000
  • Trunk Capacity: Medium
  • Rate of deterioration: Slow
  • Speed: High
  • Number of seats: 6
  • Seller location: New Reno car store



Highwayman GT

"Modified version of the Highwayman specifically designed for racing. Most probably has quite a kick, fuel consumption and weirdly enough it has been conserved amazingly well despite the unusual turn of events."
A Highwayman GT in the desert
  • Price: 100000
  • Trunk Capacity: Medium
  • Rate of deterioration: Slow
  • Speed: Higher than Highwayman
  • Number of seats: 6
  • Seller location: Hub car store



Police Car

"That's how a police car looked liked before the bombs fell, of course minus the rust and patches to keep the car together."
A police car in Hub car store's parking lots
  • Price: 100000
  • Trunk Capcity: Medium
  • Rate of deterioration: Slow
  • Speed: High
  • Trunk Size: Large
  • Number of seats: 6
  • Seller location: Hub car store



Hummer

"This vehicle has been built on the base of M1025 Hummer, produced by AMG at the turn of the 20th and 21th centuries. Most of the parts are taken from its predecessor so the car inherits the quality of the original. Used by the Brotherhood of Steel as a workhorse for any kind of work. Hummer - fast and reliable way to travel."
A hummer located in city ruins


  • Price: 80000
  • Trunk Capacity: Large
  • The rate of deterioration: Slow
  • Speed​​: Low
  • Number of seats: 8
  • Seller location : New Reno car store



Motorbike

"Some sort of motorcycle type. Impossible to recognize it more precisely due to the bike suffering from heavy modification to maintain it in working conditions over the years that have passed."
A bike in Hub car store
  • Price: 10000
  • Trunk Capacity: None
  • Rate of deterioration: Fast
  • Speed​​: Low
  • Number of seats: 2
  • Seller location: Hub car store



Scout

"Built by the Brotherhood from the old military spares, it's good for fast and swift operations. The cab almost completely protects passengers from various light weapons, but due to the arming, it's very uncomfortable."
A scout somewhere in the desert
  • Price: 25000
  • Capacity of Trunk: Medium
  • Rate of deterioration: Medium
  • Speed​​: Medium
  • Trunk Size: Medium
  • Number of seats: 4
  • Seller location : New Reno Car store

Car maintenance

Every car needs regular refueling and repairs. While traveling on the worldmap, you will see the car's degree of damage and how much fuel is left in its tank.

  • As fuel all cars use both Small Energy Cells or Micro Fusion Cells. To refuel a car simply have a bunch of SEC or MFC in your inventory and use them on the car. If you did it right, the message "You charge the car with more power" will appear.
  • Tip: Always store some spare SEC or MFC in the car's trunk, so in case you forgot to recharge you won't be stuck with your car somewhere in the desert, when the tank surprisingly got empty.
  • To repair your car press hotkey 8 and simply click the car with the yellow cross hairs pointer. Successful repair will be confirmed with the message "The car was repaired successfully" and rewarded with 10 exp.
  • Tip: If you have low repair skills you can use a tool or a Super Tool Kit to improve your repair performance.

Car keys

When purchasing a car, it gets assigned its own key with a unique ID-number.

  • In case you want to share the car with more players, you can go to one of the car stores to make a copy. You have to carry the key in your active weapon slot, then talk to the car seller and choose the option "Make a copy of this key". One key copy costs 1000 caps.
  • In case you lost a key, you can make a new one. First you will have to buy a blank from one of the car stores for 400 caps. Then you put the blank in your active weapon slot and attempt to lockpick your car by pressing the hotkey 2 and clicking the car with the yellow crosshairs pointer. This action requires a pretty high lockpick skill value, although some cars are easier to pick than others. When the attempt was successful you enter the worldmap and you can see that the blank key now got a new unique ID.

Electronic Lock

Instead of using regular keys you can use electronic lock. First you must obtain it, you can find it in dungeons, shops, you can buy it from other players - it is quite common item. Once you have it firstly use "hand" option over your lock and set a password, next hold left mouse button over your vehicle till context menu will got displayed, hover over the backpack option and select the lock. To install it you need to have key in your hand. You can only install locks in your own tent and bases in which you are able to add people.

From now on the character that made the lock won't be needing anything to ride. The other characters that would try to ride your electronically locked car will have to type in 4 digit password that you set earlier. Beware! The lock can be lockpicked using electronic lockpick. Once lockpick is lockpicked anyone can use the car without any kind of security and also it's vehicle id will be turned to zero.

Car Upgrading

There's plenty of things you can do with your vehicle.

  • You can make the car ride on Rotgut instead of fusion cells (or in addition actually), to do so visit a mechanic in either Hub or New Reno, ask him about other services (remember to put the car key in your active hand slot) and pay him 6000 caps.
  • You can change it's lock to electronic one (mentioned above).
  • You can decrease fuel consumption by installing Advanced Fuel Converter.
  • You can make your vehicle faster by installing one of more advanced engines, found in dungeons.
  • You can change appearance of your vehicle. Check Car Paints page for more information.

Selling a Car

If you no longer need an vehicle you can sell it to NPCs for half of its price. To do so put an key to that car in your active hand slot then talk to a mechanic in either Hub or New Reno. If your car is protected by electronic lock, firstly you need to get rid of that lock, then buy a new blank key. Put that blank key in your hand and ask Mechanic about buying your car. Since blank keys id is 0 and car without any lock has also id 0 it will work.