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Deathclaws greets newcomers. They always require fresh meat.


An abandoned warehouse like hundreds of its like in the Boneyard.

Warehouse is small sized open PvE location. Getting through it usually takes only up to 10 minutes so if you're short on time and yet want to have some action this is a good choice. Beware! Deathclaws are really strong and while it is possible to beat this place alone it definitively won't be easy.

The Warehouse itself was initially home for gang called Rippers. Just before events of Fallout 1 they got chased away by herd of Deathclaws. We are safe to assume similar thing happens in FOnline 2 as just like in Fallout you can meet some Deathclaws on surface and the powerful Mother Deathclaw down in the basement


1. Deathclaws

Ultimate machines of doom. This big creature can attack you only if they get close but they are faster than average wastelander, tougher than anything else on the wasteland and posses ability to deal a lot of damage very quickly. Each killed Deathclaw is awarded by 900 experience points. Exception to this are smaller ones - those are worth only 350 and the Mother Deathclaw which is worth whooping 5k experience points. Deathclaws can't be looted.

Small Deathclaw Vital Statistics Resistances (DT/DR) Notes
Hit Points 174 Experience 350
Armor Class 5 Bonus Meele Damage 2
Sequence 12 Critical Chance 5
Action Points 7 Healing Rate 2

Szablon9.png 2/15% Szablon11.png 2/15%
Szablon15.png 2/15% Szablon10.png 0/15% Szablon13.png 2/15% Szablon12.png 0/15%

Young Deathclaws that you can find underground. While not a big thread by itself they have certain not so small mummy.
Deathclaw Vital Statistics Resistances (DT/DR) Notes
Hit Points 247 Experience 900
Armor Class 25 Bonus Meele Damage 4
Sequence 5 Critical Chance 30
Action Points 12 Healing Rate 2

Szablon9.png 4/40% Szablon11.png 4/40%
Szablon15.png 3/50% Szablon10.png 3/20% Szablon13.png 4/20% Szablon12.png 3/60%

Yeah base critical chance 30. Those little lizards are mix of close combat "sniper" and tank in one huge dinosaur body. You can find them in terrain above warehouse lair.
Mother Deathclaw Vital Statistics Resistances (DT/DR) Notes
Hit Points 2000 Experience 5000
Armor Class 25 Bonus Meele Damage 15
Sequence 10 Critical Chance 40
Action Points 12 Healing Rate 3

Szablon9.png 5/35% Szablon11.png 7/80%
Szablon15.png 5/30% Szablon10.png 5/30% Szablon13.png 5/30% Szablon12.png 5/30%

Holy fuck. Better run! (Do note that this one is much faster than average wastelander. So running is not an easy option. Well unless you're running in group - in that case you don't have to be faster than Mother Deathclaw, just being faster than your companions seems sufficient.

2. Deathclaw Eggs.

Deathclaw Eggs Vital Statistics Resistances (DT/DR) Notes
Hit Points 30 Experience 30
Armor Class 5 Bonus Meele Damage 1
Sequence 10 Critical Chance 5
Action Points 7 Healing Rate 1

Szablon9.png 0/0% Szablon11.png 0/0%
Szablon15.png 0/0% Szablon10.png 0/0% Szablon13.png 0/0% Szablon12.png 0/0%

They might not be hostile right now but they're watching you. Who knows what will happen if you left them behind...if you ask me - better shoot it just in case.


If you go in there, you will have the pleasant or unpleasant surprise to see that its full of dangerous Deathclaw which only seek to rip you apart. Center building is the only one worthy of note as that's the place where all loot is located and where you can find stairs leading inside.

In the basement you will find Mother Deathclaw accompanied with few smaller ones. Kill it, receive 5k experience points reward and then you can safely loot bodies scattered on the floor.

Note: While its possible to do this place alone (You need a Big Gun build with a lot of toughness and healing items.) its best to take some friend with you on this expedition.

Dungeon Maps

Points of Interest


  • 1 - Stairs to the underground level.
  • 2 - Ladder to the underground level(alternative entry point).
  • c - Containers (No lockpick needed).

There are much more containers in this area but only ones in the main building are capable of spawning loot.


  • 1 - Entrance.
  • 2 - Perfect defense spot(Only two Deathclaw at once, can attack you if you're standing at this place, it is recommended to move there as soon as you enter this location, then for example Flamer or Grenades could become excellent weapons choices.)
  • 3 - Entrance from ladder.
  • c - Containers.


Before introduction of Glow (and implants) this was one favorite place for PKs to lurk. Even now sometimes (especially at evening) you might find players there waiting for you in the shadows with their big guns.

Video Footage

"A Warehouse skirnish"
One of many, many fights that had it place in The Warehouse.
Fonline 2 Locations:
Towns: * Boneyard * Broken Hills * The Den * Gecko * Junktown * Klamath * Modoc * New Reno * Redding * San Francisco * Shady Sands * The Hub * Vault City
Dungeons: * Ares * Toxic Caves * Vault 15 * Sierra Army Depot * Warehouse * Necropolis * Vault 12 * The Glow * Tanker's Holds * Mariposa Military Base * Cathedral
Others: * Caravan Depot * Brotherhood of Steel HQ * Navarro * Gas Station * Alcatraz * Unknow Residence * RocketBall