Psycho: Difference between revisions
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! Requirements | ! Requirements | ||
|- | |- | ||
| '''1x''' [[File:lastdrug.png| | | '''1x''' [[File:lastdrug.png|64x64px|link=psycho|Psycho]] [[psycho|Psycho]] | ||
| [[File:Chem_WB2.png| | | [[File:Chem_WB2.png|64x64px|link=Workbench_Chemical|Chemistry Station]] [[Workbench_Chemical|Chemistry Station]] | ||
| '''10x''' [[File:chemcomp.png| | | '''10x''' [[File:chemcomp.png|64x64px|link=chemicals|Chemical Components]] [[chemicals|Chemical Components]]<br>'''2x''' [[File:drug_bot.png|64x64px|link=antidote|Antidote]] [[antidote|Antidote]]<br>'''2x''' [[File:gutrot.png|64x64px|link=alcohol|Rot Gut]] [[alcohol|Rot Gut]]<br>'''1x''' [[File:fruit.png|64x64px|link=mutated_fruit|Fruit]] [[mutated_fruit|Fruit]] | ||
| Upgrade Tier 4 | | Upgrade Tier 4 | ||
|} | |} | ||
Latest revision as of 22:19, 26 May 2026
| Psycho | |
|---|---|
![]() | |
| Type | Drug |
| Cost | 490 caps |
| Weight | 25 g |
| Description | An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. |
Overview
An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier.
Drug Effects
| Effect | Value |
|---|---|
| Damage Threshold | 10 |
| Sight Range | -15 |
Crafting
| Result | Workbench | Ingredients | Requirements |
|---|---|---|---|
| 1x |
10x 2x 2x 1x |
Upgrade Tier 4 |
