RunningSpeed
| Critical Resistance | |
|---|---|
| Type | Derivated Stat |
| Property ID | RunningSpeed |
| Default Value | 100 % |
| Min Value | 50% |
| Max Value | 150% |
Running Speed
Represents character speed as a percentage compared to default running speed (RunTime = 200).
Details
This stat is derivated from Run Time stat.
Formula
Running Speed (%) = (Current RunTime / Default RunTime ) × 100
More elegant formula is Current RunTime / 2 which directly gives character Running Speed (%).
Run Time & Running Speed Conversion Table
| Run Time | Running Speed (%) |
|---|---|
| 100 | 50 |
| 110 | 55 |
| 120 | 60 |
| 130 | 65 |
| 140 | 70 |
| 150 | 75 |
| 160 | 80 |
| 170 | 85 |
| 180 | 90 |
| 190 | 95 |
| 200 | 100 |
| 210 | 105 |
| 220 | 110 |
| 230 | 115 |
| 240 | 120 |
| 250 | 125 |
| 260 | 130 |
| 270 | 135 |
| 280 | 140 |
| 290 | 145 |
| 300 | 150 |