Healing Rate

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Description

Healing Rate is a measure telling you how quick you can regenare hps withouth use of First Aid help or any drugs. The bigger your healing rate the quicker you heal.

Formula

Healing_rate * max_hp / 300 = Amount of HP regenerated every 20 seconds. (10 seconds with Fast Metabolism)

The amount of regenerated hp is always rounded to integer.

Example:

*Sauron has 12 Healing Rate (Fast Metabolism and 6 Endurance) and 278 hit points. Every 10 seconds he will heal: 12 * 278/300 = 11 hp.

*Arivald has 3 Healing Rate (10 Endurance) and 448 hit points. Every 20 seconds he will heal: 3 * 448/300 = 4 hp. Looks like he should had taken Fast Metabolism.

  • The higher your endurance is the bigger your healing rate will be.


EN1= 1 healing rate
EN2= 1 healing rate
EN3= 1 healing rate
EN4= 1 healing rate
EN5= 1 healing rate
EN6= 2 healing rate
EN7= 2 healing rate
EN8= 2 healing rate
EN9= 3 healing rate
EN10= 3 healing rate

  • With Fast Metabolism your cooldown for healing rate is equal to 10 seconds instead of 20. It also gives +10 to healing rate.
  • The Environmental Implant will increase your Healing Rate by 10.
  • Winning chess match against ZaX in the Glow will give you option of increasing your Healing Rate by 4.

If you have 20 of more Healing Rate you can take super stimpaks every 4 seconds instead of 5.