Suspicious Cave

From FOnline 2 Wiki
Jump to navigation Jump to search
Oh trust me, they are.

Descirption

In ancient times caves was humanity first shelters. Quite possible they will be also their last shelters. At least according to FOnline 2 world. Interestingly enough caves seems to be some kind of fetish for FOnline 2 creators. Whats small, cramped and devoted of any life? In case of FOnline 2 answer is definitely not a cave.

This kind of worldmap encounter is considered as one of the more average ones as they usually has only some common loot and amount of npc's in this location is not great. Experienced wastelander shoud be able to explore such cave on his own. Naturally since npc spawn is bit random sometimes the number of enemies might be too big for one player...so shit happens, to prevent dying easily try to move slowly in cave to not get attacked by all raiders living there at the same time.

Suspicious Cave appearing next to Junktown in first days of season 3.

The event has 3 variants of map. In every one of them the entrance to the cave is protected by minefield. 2 hunters died on it so if you're extremaly greedy you can try to disarm mines to get to their bodies. If you wish to avoid contact with mines its best to take the route close to the mountain cliff as explosives are placed only on center of entrance.

Each variant of suspicious cave got 6 lootable containers (which of 5 is protected by a weak lock). The NPCs which spawns there are chosen at random from Bandits, Robbers, Highwaymans, Raiders and Gang members. Clearly, the stronger enemies inside, the better loot you would find.

Encounter Version A

Encounter Map

Points of interest

  • c1 - Bookshelf with caps.
  • c2 - Locked locker with resources.
  • c3 - Locked locker with drugs.
  • c4 - Locked locker with drugs.
  • c5 - Locked locker with ammunitions.
  • c6 - Locked locker with ammunitions.

Encounter Version B

Encounter Map

Points of interest

  • c1 - Bookshelf with caps.
  • c2 - Locked locker with resources.
  • c3 - Locked locker with drugs.
  • c4 - Locked locker with drugs.
  • c5 - Locked locker with ammunitions.
  • c6 - Locked locker with ammunitions.

Encounter Version C

Encounter Map

Points of interest

  • c1 - Bookshelf with caps.
  • c2 - Locked locker with resources.
  • c3 - Locked locker with drugs.
  • c4 - Locked locker with drugs.
  • c5 - Locked locker with ammunitions.
  • c6 - Locked locker with ammunitions.

Trivia

  • An Electronick Lockpick sometimes spawns in bookshelf containers (the one with caps).