Description
See the bottom of this page for a list of all the ammo types.
Ammunitions are needed to make your weapon able to shoot at various targets. Quite useful. In Detail section of the tables you`ll find weird abrevations. Heres quick explonation:
DM Mod
Damage adjustment, or "DM mod" for short, is a property of ammunition that affects the damage range of the weapon currently loaded with said ammunition.
Example: If a weapon's damage range is 50-100, and you load it with ammunition whose DM mod is 2/1, the weapon's damage range will effectively be increased to 100-200.
DR Mod
Damage resistance modifier, or "DR mod" for short, is a property of ammunition that affects your target's Damage resistance.
Example: If your target's DR is 30, and the ammunition you're using has a DR mod of 30, your target's DR is effectively 30 + 30 = 60 when the damage your shots inflict upon that target is being calculated.
AC Mod
Armor Class modifier, or "AC mod" for short, is a property of ammunition that affects the AC of any target that said ammunition is fired at.
Example: If your target's AC is 100, and you're using ammunition whose AC mod is -10, your target's AC will effectively be lowered to 100 - 10 = 90 when your chance to hit that target is being calculated.
Ammo Details
Craftable Ammo
Small Energy Cells
|
A small, self-contained energy storage unit.
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
0
|
Weight
|
34 grams
|
Base price
|
10 caps
|
Requirments to craft
|
2x2x 2x Crafts a bath of 50.
|
Exp for Craft
|
250
|
Notes
|
Useful ammo, don't get rid of it. It is also usable as a car fuel.
|
.223 FMJ
|
A case of ammunition, .223 caliber, Full Metal Jacket.
|
DM Mod
|
1/1
|
DR mod
|
-30%
|
AC Mod
|
-20
|
Weight
|
18 grams
|
Base price
|
4 caps
|
Requirments to craft
|
3x2x6x Crafts a bath of 100. Profession: Gunsmith 1
|
Exp for Craft
|
330
|
Notes
|
Best Small Guns use it, also LSW is fueled by this ammo - keep it.
|
12 ga. Shotgun Shells
|
Shotgun ammunition. This particular ammo is marked: "12-gauge shells, not for use by children under the age of 3."
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
-30
|
Weight
|
22 grams
|
Base price
|
2 caps
|
Requirments to craft
|
2x5x Crafts a bath of 100.
|
Exp for Craft
|
155
|
Notes
|
Since all Shotguns use this ammo, it's wise to keep it, as you never know when you might need H&K CAWS right?
|
10mm JHP
|
Ammunition. Caliber: 10mm, jacketed hollow-points
|
DM Mod
|
2/1
|
DR mod
|
30%
|
AC Mod
|
0
|
Weight
|
18 grams
|
Base price
|
3 caps
|
Requirments to craft
|
2x5x Crafts a bath of 100.
|
Exp for Craft
|
155
|
Notes
|
Basic ammo, usable for farming with many pistols, most importantly with P90c.
|
10mm AP
|
Ammunition. Caliber: 10mm, armor piercing.
|
DM Mod
|
1/1
|
DR mod
|
-35%
|
AC Mod
|
0
|
Weight
|
18 grams
|
Base price
|
4 caps
|
Requirments to craft
|
3x5x Crafts a bath of 100. Profession: Gunsmith 1
|
Exp for Craft
|
275
|
Notes
|
Valuable ammo, try to hoard it, if possible. It has Armor Piercing. Mostly used by gun called P90c
|
5mm JHP
|
A brick of small, lightweight ammunition. Caliber: 5mm, jacketed hollow-point.
|
DM Mod
|
2/1
|
DR mod
|
40%
|
AC Mod
|
0
|
Weight
|
9 grams
|
Base price
|
2 caps
|
Requirments to craft
|
4x6x Crafts a bath of 100. Profession: Gunsmith 2
|
Exp for Craft
|
350
|
Notes
|
This ammunition is only useful against lowly armored targets such as Rogues or players wearing leather jackets.
|
5mm AP
|
A brick of small caliber ammunition. 5mm armor piercing.
|
DM Mod
|
2/3
|
DR mod
|
-35%
|
AC Mod
|
0
|
Weight
|
9 grams
|
Base price
|
2 caps
|
Requirments to craft
|
6x6x Crafts a bath of 100. Profession: Gunsmith 2
|
Exp for Craft
|
450
|
Notes
|
Ammo used mainly by Bursters. Keep as much as possible as both Minigun and Avenger Minigun users needs it badly.
|
.44 Magnum JHP
|
A brick of ammunition, .44 magnum caliber, hollow-points.
|
DM Mod
|
3/1
|
DR mod
|
50%
|
AC Mod
|
0
|
Weight
|
22 grams
|
Base price
|
2 caps
|
Requirments to craft
|
2x5x Crafts a bath of 100.
|
Exp for Craft
|
155
|
Notes
|
Ammo used in Desert Eagles and Magnums. If you`re not planning to use them get rid of this ammo.
|
.44 Magnum FMJ
|
A brick of ammunition, .44 magnum caliber, full metal jacket.
|
DM Mod
|
1/1
|
DR mod
|
-20%
|
AC Mod
|
0
|
Weight
|
45 grams
|
Base price
|
2 caps
|
Requirments to craft
|
3x5x Crafts a bath of 100. Profession: Gunsmith 1
|
Exp for Craft
|
275
|
Notes
|
A little better than it's JHP vartiant, still it's very marginal ammo that is very rarely used.
|
7.62mm
|
Ammunition. Caliber: 7.62mm.
|
DM Mod
|
12/10
|
DR mod
|
-15%
|
AC Mod
|
-5
|
Weight
|
22 grams
|
Base price
|
7 caps
|
Requirments to craft
|
3x2x6x Crafts a bath of 100. Profession: Gunsmith 1
|
Exp for Craft
|
330
|
Notes
|
This ammunition is mostly used with m60 and FN FAL. Its worth to keep it.
|
.45 Caliber
|
Ammunition. .45 Caliber.
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
0
|
Weight
|
45 grams
|
Base price
|
7 caps
|
Requirments to craft
|
2x5x Crafts a bath of 100. Profession: Gunsmith 1
|
Exp for Craft
|
155
|
Notes
|
Nice source of gunpowder for crafting other ammo as you probably will never use this one.
|
Flamethrower Fuel
|
A cylinder containing an extremely flammable liquid fuel for flamethrowers.
|
DM Mod
|
1/1
|
DR mod
|
0
|
AC Mod
|
-20
|
Weight
|
453 grams
|
Base price
|
12 caps
|
Requirments to craft
|
5x Crafts a batch of 30.
|
Exp for Craft
|
75
|
Notes
|
It's heavy, it's useless AND what's worst - it can't be scienced.
|
Flamethrower Fuel MKII
|
This flamethrower fuel uses an advanced super-burn mix.
|
DM Mod
|
1/1
|
DR mod
|
-40%
|
AC Mod
|
-20
|
Weight
|
453 grams
|
Base price
|
25 caps
|
Requirments to craft
|
1x30x Crafts a bath of 30. Profession: Gunsmith 2
|
Exp for Craft
|
60
|
Notes
|
It's much better than original flamer fuel. If you plan on using flamer this is the right ammo.
|
9mm Ball
|
A collection of ancient 9x19mm rounds. Heavy grease to preserve them from the environment. Standard bullets.
|
DM Mod
|
1/1
|
DR mod
|
-15%
|
AC Mod
|
0
|
Weight
|
45 grams
|
Base price
|
5 caps
|
Requirments to craft
|
2x3x Crafts a bath of 100. Profession: Gunsmith 1
|
Exp for Craft
|
105
|
Notes
|
Ammo for Mauser. In other words: ammo you can safely science.
|
HN Needler Cartridge
|
Ammunition. This cartridge appears to be ammo for the HN Needler Pistol. Each 'bullet' is a small hypodermic designed to inject a target with its contents upon impact.
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
-10
|
Weight
|
15 grams
|
Base price
|
8 caps
|
Requirments to craft
|
3x5x Crafts a bath of 100. Profession: Gunsmith 2
|
Exp for Craft
|
275
|
Notes
|
Common ammo for Needler Pistol, far worse than silver one as its cant kill vampires or zombies but still usable.
|
14mm AP
|
Large caliber ammunition. 14mm armor piercing.
|
DM Mod
|
1/1
|
DR mod
|
-50%
|
AC Mod
|
0
|
Weight
|
15 grams
|
Base price
|
5 caps
|
Requirments to craft
|
4x5x Crafts a bath of 100. Profession: Gunsmith 2
|
Exp for Craft
|
325
|
Notes
|
14mm is nice ammo used by Fast Shooters with 14mm Pistols. Keep it. It has Armor Piercing.
|
Explosive Rocket
|
A rocket with a large explosive warhead.
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
0
|
Weight
|
1360 grams
|
Base price
|
120 caps
|
Requirments to craft
|
6x5x Crafts a bath of 10. Profession: Gunsmith 1
|
Exp for Craft
|
425
|
Notes
|
So expensive to craft, yet so useless.
|
Rocket AP
|
A rocket shell, with a smaller explosive, but designed to pierce armor plating.
|
DM Mod
|
1/1
|
DR mod
|
-30%
|
AC Mod
|
-15
|
Weight
|
1360 grams
|
Base price
|
400 caps
|
Requirments to craft
|
8x6x2x Crafts a bath of 10. Profession: Gunsmith 2
|
Exp for Craft
|
670
|
Notes
|
Important rockets for PvP, also NPC merchants love those rockets. They have Armor Piercing.
|
Micro Fusion Cell
|
A medium sized energy production unit. Self-contained fusion plant.
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
0
|
Weight
|
45 grams
|
Base price
|
20 caps
|
Requirments to craft
|
3x3x Crafts a bath of 100. Profession: Scientist 2
OR
100x Crafts a bath of 30. Profession: Scientist 2
|
Exp for Craft
|
450/100(normal/converting from SEC)
|
Notes
|
Usefull ammo, valued by both NPCs and other players. You can also use it as a car fuel!
|
Other Ammo
Slug Shells
|
A heavy lead projectile, with a plastic tip, intended for use in a shotgun and often used for hunting large game.
|
DM Mod
|
1/1
|
DR mod
|
-35%
|
AC Mod
|
0
|
Weight
|
22 grams
|
Base price
|
11 caps
|
Where to Find?
|
NPCs driven shops. Sierra Caves
|
Notes
|
A very powerful ammunition. If your enemies are using it, even the most powerful armors you could wear will be exposed to risk of being penetrated.
|
4.7mm Caseless
|
Ammunition. Caliber: 4.7mm, caseless.
|
DM Mod
|
3/2
|
DR mod
|
-20%
|
AC Mod
|
-5
|
Weight
|
9 grams
|
Base price
|
12 caps
|
Where to Find?
|
Dungeons
|
Notes
|
Ammunition used by G11, G11E and Vindicator. It's very expensive, since this ammo is rare.
|
2mm EC
|
Ammunition.
|
DM Mod
|
3/2
|
DR mod
|
-20%
|
AC Mod
|
-30
|
Weight
|
9 grams
|
Base price
|
8 caps
|
Where to Find?
|
Dungeons
|
Notes
|
Awesome ammo for awesome guns. Very rare.
|
BB's
|
A package of BB's from before the war. In excellent condition. Stainless steel.
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
0
|
Weight
|
45 grams
|
Base price
|
1 caps
|
Where to Find?
|
Thugs Encounters
|
Notes
|
Ammo for BB gun. Nothing special.
|
9mm
|
Ammunition. Caliber: 9mm.
|
DM Mod
|
1/1
|
DR mod
|
0%
|
AC Mod
|
0
|
Weight
|
22 grams
|
Base price
|
5 caps
|
Where to Find?
|
Random NPC`s encounters.
|
Notes
|
A bad version of 9mm bals ammo. Quite common.
|
HN AP Needler Cartridge
|
Ammunition. This cartridge appears to be armor-piercing ammo for the HN Needler Pistol. The hypodermic tips are made of a strange alloy and are incredibly sharp.
|
DM Mod
|
2/1
|
DR mod
|
0%
|
AC Mod
|
-10
|
Weight
|
45 grams
|
Base price
|
30 caps
|
Where to Find?
|
Higher tier NPC`s encounters like Mutants or Rogues.
|
Notes
|
Awesome ammo that doubles the damage dealt by Needler.
|
.50 Caliber
|
The .50 Caliber is a cartridge developed in the late 1910s, entering service officially in 1921. Due to the high balistic coefficient of the bullet, the trajectory also suffers less from cross-winds than smaller and lighter calibers, making the .50 Caliber round a good choice for high-powered sniper rifles.
|
DM Mod
|
1/1
|
DR mod
|
-30%
|
AC Mod
|
-20
|
Weight
|
18 grams
|
Base price
|
10 caps
|
Where to Find?
|
A very rare spawn from dungeons.
|
Notes
|
Hey! Its ammo used by Bozars!
|
Ammo Usage
Pages in category "Ammunition"
The following 26 pages are in this category, out of 26 total.