Damage Resistance

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Revision as of 09:01, 30 July 2016 by Xsarq (talk | contribs) (Created page with "==Description== '''Damage Resistance''' (or '''DR''') is a statistic in the S.P.E.C.I.A.L. character system that reduces the amount of damage done to a critter. Any damage t...")
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Description

Damage Resistance (or DR) is a statistic in the S.P.E.C.I.A.L. character system that reduces the amount of damage done to a critter.

Any damage taken is reduced by this percentage, which means that if you wear an armor with 20 DR (for example, like the leather jacket) the damage taken will be reduced by 20%. Your damage resistance is currently only affected by some perks, armors, and drugs.

Damage Resistance has a maximum of 90%, and is a percentage; unlike damage threshold (DT), which reduces a certain amount of damage before the damage resistance is taken into consideration.

IMPORTANT NOTE: armors feature a different damage resistance percentage (and damage threshold number) for each type of damage (normal, laser, fire, plasma, explode, electrical).