Roadmap
Roadmap
| Development Status | |
|---|---|
| Status | Beta |
| Core Systems | Mostly complete |
| Focus | Content, polish, community feedback |
| Progress | Bug Fixes: 95% (557 / 588) Tasks: 83% (502 / 608) |
| Translations | English Polish French Chinese Portuguese Russian |
The game is currently in beta stage. Most core systems are already implemented, and development is now focused on expanding content, improving gameplay experience, and maintaining a close feedback loop with the community while continuing to fix bugs.
Over the past few years, we have resolved approximately 95% of reported bugs (557 / 588), and our initial development task list has reached 83% completion (502 / 608).
Game Design
This project is a zero-budget indie MMO driven by passion and ambition. The core philosophy is simple: developers should create the kind of game they themselves would want to play—and that is exactly what we aim to do.
Significant effort has been invested into engine and client-side optimization. Performance and smooth gameplay are fundamental pillars, as everything else in the game builds on top of this foundation.
Development follows a flexible, non-deadline-driven approach. This is not a full-time commercial project, but a passion-driven endeavor. The game will be released when it reaches a level of quality we are satisfied with.
Features and content are continuously iterated, redesigned, and improved. If something does not feel engaging or fun, it will be revisited and refined. Game development is an iterative process involving experimentation, mistakes, and learning.
Community feedback plays a crucial role. Honest and direct input from players helps guide improvements and ensures the game evolves in the right direction.
To clarify: the game is still actively in development, and everything currently in-game is subject to change. Nothing should be considered final.
Roadmap (Summer 2026)
The values shown below are our best estimates of current progress.
