Currency

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Currencies
Type Economy
Location Wasteland-wide


Overview

The FOnline2 economy revolves around four distinct currencies, each serving a different purpose. Bottle Caps are the universal wasteland money used for trading with NPC merchants. Scrap Coins are a faction-specific currency earned through Junktown Scout jobs and spent at their quartermaster. Fame is a personal progression currency earned by completing weekly challenges and spent on cosmetic rewards, storage upgrades, and special items. Influence is a faction-level currency gained through Gang Wars and Town Control, used to boost a faction's hold over contested towns.

Bottle Caps

What They Are

Bottle Caps are the standard currency of the wasteland. Every trader in every town accepts them, and they are used as the baseline medium of exchange across all shops — from general stores and bars to weapon and armor vendors.

How They Are Gained

  • Selling to merchants: Nearly every type of shop accepts bottle caps as a trade-in currency. You can sell weapons, armor, drugs, food, books, resources (steel, composite, energy transformers), hides, mechanical parts, electronic parts, and pre-war parts to the appropriate vendors in exchange for caps.
  • Looting: Bottle caps can be found in various containers and on enemies throughout the wasteland.
  • Quest and job rewards: Some activities reward caps directly.

Where They Are Used

  • All NPC traders: General shops, armor shops, weapon shops, drug shops, bars, bookshops, hides traders, and resource-specific traders (steel, composite, energy transformers) all accept bottle caps.
  • The Wanderer: A special trader that accepts both bottle caps and Scrap Coins, offering rare items such as weapon and armor mods, vault-buster keys, dog tags, implants (Hypo), tool kits, lockpick sets, repair kits, and dungeon pass keys.
  • Collectors: Specialized collectors in various towns accept only specific item types (mechanical parts, pre-war parts, electronic parts) in exchange for caps.

Bottle Caps are labeled "Bottle Caps" in-game and have the iconic red bottle cap icon. They stack in inventory and have a static price value, meaning a cap is always worth 1.

Scrap Coins

What They Are

Scrap Coins are the official trade currency of the Junktown Scouts. These rugged tokens are accepted exclusively by the Scouts' quartermaster and can be exchanged for essential supplies, gear, and ammunition.

How They Are Gained

  • Job Reward Boxes: Completing jobs for the Junktown Scouts awards a Job Reward Box appropriate to the difficulty level. Each box always contains a guaranteed number of Scrap Coins:
    • Easy jobs: 20 Scrap Coins
    • Normal jobs: 30 Scrap Coins
    • Hard jobs: 40 Scrap Coins
    • Very Hard jobs: 50 Scrap Coins

Where They Are Used

  • Junktown Scouts Quartermaster: Found in Junktown, this NPC trader accepts only Scrap Coins. The quartermaster offers plenty of goods to keep you supplied for more tasks.
  • The Wanderer: Also accepts Scrap Coins as payment for rare and valuable goods.

Fame

What It Is

Fame is a personal currency earned by completing Weekly Challenges. It represents a player's renown and is displayed in the character journal alongside achievement progress. Fame can be spent in the Fame Store to purchase exclusive rewards and can also be used to upgrade personal storage capacity.

How It Is Gained

Each week, a new set of seven challenges is generated. Completing a weekly challenge milestone awards Fame based on the challenge's difficulty:

  • Town Control: 4 Fame
  • Hard: 3 Fame
  • Medium: 2 Fame
  • Easy: 1 Fame

The maximum possible Fame per week is 14 points (1 Town Control + 1 Hard + 2 Medium + 3 Easy).

Weekly challenges are drawn from a rotating pool that includes:

  • Killing specific boss creatures (Warehouse Deathclaw, Glow FlamerBot, Tanker Aberration, Ares Mutant Commander, Mariposa Mutant Captain, Vault 15 Gore, Toxic Caves Melchior, Necropolis Zed)
  • Killing creature types (humans, ghouls, mutants, dogs, ants, rats, deathclaws, robots, geckos, and more)
  • Completing caravans
  • Breaking into vaults (VaultBuster)
  • Participating in Town Control
  • Shoveling brahmin dung
  • Unlocking metro stations
  • Delivering bounties
  • Completing Junktown Scout jobs (JobHunter)

Where It Is Used

  • Fame Store: Found in the journal's Challenges tab, the Fame Store offers randomly rolled rewards each week. Eight random items are selected from a pool and priced in Fame points. Permanent items are always available alongside the weekly rotation. Purchases deduct Fame from your total.
  • Personal Storage Upgrades: Fame can be spent to increase your personal storage vault capacity. Each upgrade costs Fame equal to your current storage level plus one, and permanently increases storage volume.
  • FEV Transformation: Fame can be used to purchase character recreation from the Fame Store.

Fame is a persistent currency — it does not reset weekly. Only the challenges and Fame Store inventory rotate.

Influence

What It Is

Influence is a faction-level currency shared by all members of a player faction. It represents the faction's political sway and is gained through competitive PvP activities. Influence is visible to all faction members and can be spent by faction officers and leaders to reinforce the faction's control over contested towns.

How It Is Gained

  • Gang Wars: Every point scored for your faction during the daily Gang War events is immediately converted to Influence. Gang War events rotate daily. At the end of each war week, the top 10 factions receive bonus Influence.
  • Town Control: Factions participating in Town Control battles earn Influence based on their performance. The winning team gains additional Influence, and all participants receive Influence proportional to their score contribution.

Where It Is Used

  • Boosting Town Support: Faction officers and leaders can spend Influence to increase their faction's control over a town they already hold. This is done through the faction interface by selecting "Boost Town Support" on a controlled town zone. The minimum spend is 10 Influence, and amounts are rounded down to the nearest multiple of 10. Each 10 Influence spent shifts the town's support by 1 point, making the town harder for rival factions to capture.
  • Developing Faction base. (WIP)
  • Taking over world map Zones. (WIP)
  • Influence is a strategic resource — spending it wisely on key towns can help a faction maintain territorial dominance.

Summary Table

Currencies at a Glance
Currency Type Earned By Spent On
Bottle Caps Personal / Trade Trading with NPCs, looting All NPC merchants, The Wanderer
Scrap Coins Faction Token Junktown Scout jobs, JobHunter achievement JTS Quartermaster, The Wanderer
Fame Personal / Progression Weekly challenges Fame Store, storage upgrades, FEV transformation
Influence Faction / Strategic Gang Wars, Town Control Boosting town support in controlled zones