Drugs & Consumables
| Drugs & Consumables | |
|---|---|
| Type | System |
| Location | Found as loot, bought from traders, or crafted |
Overview
Drugs and consumables provide temporary stat boosts, instant healing, or removal of negative status effects. Most timed drugs last 30 minutes and share cooldown groups — using a different drug does not stack with others in the same group, but drugs from different groups can be active simultaneously. Effects can be amplified by the Drug Potency stat and extended by the Drug Length stat.
Cooldown Groups
Using a drug starts its cooldown — while the cooldown is active, the drug's effects are applied. Using the same drug again while its cooldown is active is blocked. Different drugs within the same group share a cooldown, meaning you cannot stack Beer and Booze, for example.
| Group | Duration | Drugs |
|---|---|---|
| Alcohol | 30 min | Beer, Booze, Roentgen Rum, Gamma Gulp Beer |
| Food | 30 min | Cheezy Poofs, Box of Donuts, Box of Noodles, Meat Jerky, Meat-on-a-stick, Iguana-on-a-stick, Frozen Dinner, Christmas Cookie |
| Cola | 30 min | Nuka-Cola |
| Cigarettes | 30 min | Cigarettes |
| Buffout | 30 min | Buffout |
| Jet | 30 min | Jet |
| Psycho | 30 min | Psycho |
| Mentats | 30 min | Mentats |
| Rad-X | 30 min | Rad-X |
| Cookie | 3 min | Cookie |
| Stealth Boy | 15 min | Stealth Boy |
| Skill Book | varies | Lavender Flower (and other skill books) |
All Drugs and Their Effects
Timed Drugs (Duration-Based)
These drugs apply their effects for the full duration of the cooldown. Effects are amplified by the Drug Potency stat and duration is extended by the Drug Length stat.
| Drug | Group | Duration | Effect |
|---|---|---|---|
| Beer | Alcohol | 30 min | +10 Carry Weight |
| Booze | Alcohol | 30 min | +10 Carry Weight |
| Roentgen Rum | Alcohol | 30 min | +10 Carry Weight (glows in the dark) |
| Gamma Gulp Beer | Alcohol | 30 min | +10 Carry Weight (glows in the dark) |
| Cheezy Poofs | Food | 30 min | +8 HP Regeneration per tick |
| Box of Donuts | Food | 30 min | +8 HP Regeneration per tick |
| Box of Noodles | Food | 30 min | +8 HP Regeneration per tick |
| Meat Jerky | Food | 30 min | +8 HP Regeneration per tick |
| Meat-on-a-stick | Food | 30 min | +8 HP Regeneration per tick |
| Iguana-on-a-stick | Food | 30 min | +8 HP Regeneration per tick |
| Frozen Dinner | Food | 30 min | +8 HP Regeneration per tick |
| Nuka-Cola | Cola | 30 min | -5 AP Regeneration Time (faster AP recovery) |
| Cigarettes | Cigarettes | 30 min | +20 To-Hit Chance, +1 Look Distance |
| Buffout | Buffout | 30 min | +15 Critical Resistance, -10 Run Speed |
| Jet | Jet | 30 min | +10 Action Points, +20 AP Regeneration Time |
| Psycho | Psycho | 30 min | +10 Damage Threshold, -15 Look Distance |
| Mentats | Mentats | 30 min | +5% Damage Multiplier |
| Rad-X | Rad-X | 30 min | +50 Radiation Resistance |
| Cookie | Cookie | 3 min | +25 Action Points |
| Stealth Boy | Stealth Boy | 15 min | +20 Sneak |
| Lavender Flower | Skill Book | varies | +50% Bonus Experience, +50% Skill Gain Rate |
Instant Drugs (Immediate Effect)
These drugs apply their effect instantly and are not subject to Drug Potency or Drug Length. Some have a short cooldown before they can be used again.
| Drug | Effect | Cooldown |
|---|---|---|
| Stimpak | Restores 50 HP | 3 seconds |
| Super Stimpak | Restores 100 HP | 5 seconds |
| Healing Powder | Restores 20 HP | None |
| Hypo | Restores 200 HP | None |
| RadAway | Removes 250 Radiation | None |
| Antidote | Removes 200 Poison | None |
| Scorpion Tail | Adds 50–150 Poison | None |
How Drug Effects Work
Drug Potency
The Drug Potency stat increases the magnitude of all timed drug effects by a percentage. For example, with 10 Drug Potency, Buffout's +15 Critical Resistance becomes +16. Instant drugs like Stimpaks are not affected.
Drug Length
The Drug Length stat extends the duration of timed drugs by a percentage. With 20 Drug Length, a 30-minute drug lasts 36 minutes. This does not affect instant drugs.
Stacking
Drugs from different cooldown groups can be active at the same time. For example, you can have Beer (Alcohol), Buffout, and Jet all active simultaneously. However, you cannot stack two drugs from the same group — using Beer while Booze is already active is blocked until the alcohol cooldown expires.
Resetting Drug Effects
Antitoxin
Antitoxin instantly clears all active drug effects and resets their cooldowns. It removes effects from the following groups: Alcohol, Food, Cola, Cigarettes, Buffout, Jet, Psycho, Mentats, Rad-X, and Cookie. Antitoxin does not clear Stealth Boy or Skill Book effects.
Natural Expiry
Drug effects end automatically when their cooldown timer expires. Timed cooldowns (such as drug groups) refresh when the drug is used again — they do not stack duration.