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Show new changes starting from 19:42, 4 June 2026
 
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3 June 2026

N    11:48  StatusEffects diffhist +6,282 Wesan talk contribs (Created page with "{{FeatureInfobox|name=Status Effects|rows={{!}}- {{!}} Type {{!}} Combat Mechanic}} == Overview == Status effects are ongoing conditions that affect characters over time, dealing damage or restoring health in ticks. There are six status effects in the game: '''Poison''', '''Radiation''', '''Bleeding''', '''Burning''', '''Healing''', and '''Stun'''. Each has its own behaviour, tick rate, and methods of application and removal. While triggered, a floating message appears...") Tag: Visual edit

1 June 2026

N    16:25  CriticalHit diffhist +66 Dequ talk contribs (Created page with "== Critical Hit == Criticals Critical Rolls Category:Combat")