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3 June 2026
| N 11:48 | StatusEffects diffhist +6,282 Wesan talk contribs (Created page with "{{FeatureInfobox|name=Status Effects|rows={{!}}- {{!}} Type {{!}} Combat Mechanic}} == Overview == Status effects are ongoing conditions that affect characters over time, dealing damage or restoring health in ticks. There are six status effects in the game: '''Poison''', '''Radiation''', '''Bleeding''', '''Burning''', '''Healing''', and '''Stun'''. Each has its own behaviour, tick rate, and methods of application and removal. While triggered, a floating message appears...") | ||||
1 June 2026
| N 16:25 | CriticalHit diffhist +66 Dequ talk contribs (Created page with "== Critical Hit == Criticals Critical Rolls Category:Combat") | ||||