Stats

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Stats List

Name Property ID Description
Critical Chance CriticalChance Chance for attack to turn into critical hit. For burst attacks critical chance is rolled for every individual bulets.
Critical Chance Range Combat CriticalChanceRC This chance is added on top of Critical Chance when character uses ranged weapons.
Critical Chance Close Combat CriticalChanceCC This chance is added on top of Critical Chance when character uses close combat weapons.
Critical Resistance CriticalResistance This value directly reduced from attackers Critical Chance.
Running Speed RunSpeed Speed modifier %, 100 is default.
Maximum HP MaxLife Value shows character maximum hit points.
Current HP CurrentHp Value shows character current hit points.
Regenerated HP HpRegenVal Value is amount of hit points healed for every regeneration tick.
Regeneration Time HpRegenTime Value in which Regenerated HP amount of hit points healed.
HP Regen Rate HpRegenRate Hit Points regeneration rate.
Action Points ActionPoints Value is max action points of character.
AP Regen Time ApRegenerationTime Total time it takes to regenerate action points.
AP Regen Rate ApRegenerationRate Action Points regeneration rate.
Dodge Dodge Percent of reduced chance to hit on you.
Look Distance LookDistance How far your character can see in measure of hexes.
Carry Weight CarryWeight How much you can carry in kilograms.
Melee Damage MeleeDamage The additional amount of damage added to your melee weapons.
Bonus Melee Damage RangedDamageCC Percentage bonus damage for melee attacks.
Critical Roll CriticalRoll Critical Roll is used for determining critical effects.
Ranged Damage RangedDamage The additional amount of damage added to your ranged weapons.
Bonus Ranged Damage RangedDamageRC Percentage bonus damage for ranged attacks.
Hit Chance ToHitChance Bonus chance to hit from attacks.
Skill Gain SkillGain Skill gain percentage bonus.
Bonus Experience BonusExp Experience gain percentage bonus.
First Aid Cooldown TimeoutTimeFirstAid Time in seconds between uses of first aid.
Damage Multiplier DamageMultiplier Extra damage bonus damage in percentage.
PvE Damage Multiplier PvEDamageMultiplier Extra damage bonus damage in percentage versus non-player npc.
Attack AP Reduction ApBonusAttack Percent reduction of AP per attack.
Use AP Reduction ApBonusUse Percent reduction of AP per action
Sneaking Sneak Enemy vision is reduced by % of this value. Every 0.5 Kg of weight reduces this value by 1.
Utility Bonus UtilityBonus Extra chance to open locks and defuse traps and extra damage on explosives.
Resistance Penetration ResistancePenetration Percentage amount of penetrated target resistance.
Knock Resistance KnockResistance Percentage chance to negate knock effects.
Normal Resistance NormalResistance Resisting Normal type damage.
Explosion Resistance ExplosionResistance Resisting Explosion type damage.
Energy Resistance EnergyResistance Resisting Laser and Plasma type damages.
Poison Resistance PoisonResistance Reduces dose of poison and % reduction of poison damage taken per minute
Radiation Resistance RadiationResistance Reduces dose of radiation.
Fire Resistance FireResistance Resistance to fire damage.
Cripple Resistance CrippleResistance You have a percentage chance to negate a cripple effect.