Events

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Scheduled Events
Type System


Overview

The game runs on an internal clock that triggers scheduled events at specific times. Events can be hourly, daily, or weekly, and they drive major gameplay systems such as Town Control, Tournaments, dungeon refreshes, and Gang War day advances. When no scheduled event fires in a tick, random world events and weather changes may occur instead.

Current Event Schedule

Hourly Events

Time Event Description
Every hour at :30 Bounty Refresh New bounty targets are generated
Every hour at :50 Dungeon Refresh Dungeon loot and enemies begins reset

Daily Events

Time Event Description
00:10 Gang War Day Advance Advances the Gang War to the next day's objective
02:30 Town Control TC event queue triggers
19:30 Town Control TC event queue triggers (prime time)
20:30 Daily Tournament Tournament event launches

Weekly Events

Time Event Description
Monday 04:00 Weekly Challenges New weekly challenges are generated